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  1. Insegnamenti

0000373 - COMPARATIVE LITERATURE

insegnamento
ID:
0000373
Durata (ore):
54
CFU:
9
SSD:
CRITICA LETTERARIA E LETTERATURE COMPARATE
Url:
Dettaglio Insegnamento:
Letterature e Culture Comparate/Comparative Literature: English, Italian, Chinese Anno: 1
Anno:
2025
  • Dati Generali
  • Syllabus
  • Corsi
  • Persone

Dati Generali

Periodo di attività

Primo Semestre (29/09/2025 - 16/01/2026)

Syllabus

Obiettivi Formativi

1)Knowledge and understanding

Attending this class, students will understand and reflect on some recent trends in comparative literature, literary theory, and cultural studies, and will do so through a “glocal”, transcultural perspective. The thematic “core” for this reflection will be the idea of interactive fiction, a concept at the crossroads of literary/narrative studies, game studies, and transmedial studies.

After this class, students will have acquired, elaborated on, and consolidated: 1)interdisciplinary critical instruments; 2)the related critical/cultural vocabulary and structures of expression (including vocabulary and expressions in the languages of their course of study).


2)Applying knowledge and understanding

At the end of this class, students will be able to apply the critical and theoretical instruments and critical vocabulary they have consolidated to: 1)specific case studies proposed by the teacher; 2)materials and creative items proposed by themselves, during classes and/or for the final exam. In both cases, the textual/creative objects will be from a plurality of cultural contexts, and students will apply their critical tools while at the same time testing their cross-cultural feasibility.

Literary texts, and other forms of creative/artistic expression, will be discussed in their articulateness and complexity, as well as in their relation to both cultural specificity and the increasing existence of an integrated, worldwide cultural sphere. Specific attention will be devoted to literature as part of a worldwide web of interconnected media, nowadays inevitably shaped by digitization.


3)Autonomy / Making Judgments

Students will learn how to select, position, and assess individual cultural/literary items from various context against the background of a consciously articulated critical framework. They will be required to propose a broad critical framework for their readings, emphasizing both commonalties and differences, both cultural transits and cultural barriers.


4)Communication Skills

Students will learn to articulate their points of view, and to build dialogues connecting texts and contexts cross-culturally, in an academic discourse environment, a professional context, and beyond.


5)Learning Skills

Students will be involved in a self-evaluation process and will be encouraged to become self-conscious in their process of acquisition of advanced critical categories and concepts. Such acquisition and awareness will boost their ability to tackle, in the long run, literature, other media, and culture in general as complex phenomena at the crossroads of different languages and experiences, in the present as well as in future directions. Students will eventually develop awareness of their actual and potential role in the transmission of knowledge, culturally and interculturally.


Prerequisiti

For both attending and non-attending students: it is necessary to be well-versed in established categories for the analysis of different types of texts and their historical and cultural contextualization; it is important to possess a reasonable degree of worldwide historical knowledge, also based on each student’s previous individual study track; It is useful to possess at least some knowledge of the current debates in literary theory, and some knowledge of the debates and terminology of visual studies and the digital humanities.


Metodi didattici

The course will combine lectures (50%) and class discussions on materials and topics from the syllabus (50%), requiring active participation on the part of attending students.


Verifica Apprendimento

Evaluation is based on an oral examination, which will be articulated in a twofold manner: a) a discussion of selected theoretical and/or methodological issues from the course; b) a parallel/related discussion of the literary / medial materials that the examinee has worked on as case studies.

Following this structure, the examiner(s) will assess: a) the degree of precision and confidence in discussing the relevant theoretical and analytical categories; b) the degree of ability, critical insight, autonomy, and articulateness in applying the relevant theoretical and analytical categories to the literary / medial materials discussed.

Final assessment will be given on a 30 point scale (minimum passing grade is 18/30).

The final exam will be in English.


Testi

E. Aarseth, Cybertext: Perspectives on Ergodic Literature. Johns Hopkins UP, 1997. Excerpts.

L. Doležel, “Porfyry’s Tree for the Concept of Fictional Worlds.” In A. Bell and M. Ryan, eds, Possible Worlds Theory and Contemporary Narratology. U of Nebraska P, 2019, 47-61.

A. Ensslin, Literary Gaming. The MIT Press, 2014. Excerpts.

S. Gualeni, Il videogioco del mondo. Istruzioni per l’uso. Timeo, 2024. Excerpts.

S. Gualeni et al, “Doors” (2021). https://doors.gua-le-ni.com/

姜宇辉, “互动性叙事:文学与电子游戏之间的跨媒介哲思.” 《中国社会科学评价》2024年第2期, 54-63.

N. K. Hayles and N. Montfort, “Interactive Fiction.” In J. Bray et al., eds, The Routledge Companion to Experimental Literature. Routledge, 2012.

M. Ryan, Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media. Johns Hopkins UP, 2015. Excerpts.

M. Ryan, “Interactive Narrative.” In M. Ryan et al., eds, The Johns Hopkins Guide to Digital Media. Johns Hopkins UP, 2014, 292-298.

M. Ryan, “From Narrative Games to Playable Stories: Towards a Poetics of Interactive Narrative.” Storyworlds: A Journal of Narrative Studies 1.1 (2009), 433-60.

E. Short, “Interactive Fiction.” In M. Ryan et al., eds, The Johns Hopkins Guide to Digital Media. Johns Hopkins UP, 2014, 289-292.

J. Stallabrass. “Just Gaming: Allegory and Economy in Computer Games.” New Left Review 198 (1993), 83-106.


Some among the materials listed above are open access and/or available from Orientale libraries. Some others will be provided.

During classes, as well as on the course’s virtual spaces, a list of creative texts/items will be shared with the students. These items, or excerpts from them, will be analyzed and discussed during classes. Students will select two materials from this list for the final exam; additionally, each of them is required to propose, and submit to the teacher’s approval, a third item to discuss at the exam.

Any changes or updates to the list of course reference materials will be announced during classes and on the course’s virtual spaces.


Contenuti

Course Title:

The Labor of the Text: Interactive Fiction in Theory and Experience

Topics:

1. Fiction, World, and Fictional Worlds

2. Intermediality and Transmediality

3. Readers as co-authors? Mastery, Interactivity, and Power

4. Dimensions of the Text: Paper, Pixels, and Codes

5. Dimensions of the Text: Vertical and Horizontal, Allegory and (Re)Combination

6. Configurations of the Labyrinth: Time and Space in Interactive Fiction

7. Transcultural Interactive Fiction?


Lingua Insegnamento

Inglese


Altre informazioni

The main virtual space of the course will be created and handled via Microsoft Teams, with relevant information shared in due time.


Corsi

Corsi

Letterature e Culture Comparate 
Laurea Magistrale
2 anni
No Results Found

Persone

Persone

FUSCO SERENA
AREA MIN. 10 - Scienze dell'antichita,filologico-letterarie e storico-artistiche
Settore COMP-01/A - Critica letteraria e letterature comparate
Gruppo 10/COMP-01 - COMPARATISTICA E TEORIA DELLA LETTERATURA
Ricercatori/trici a t. d. ex art.24 c.3
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